dsfml.audio.soundsource

$(U SoundSource) is not meant to be used directly, it only serves as a common base for all audio objects that can live in the audio environment.

It defines several properties for the sound: pitch, volume, position, attenuation, etc. All of them can be changed at any time with no impact on performances.

Members

Interfaces

SoundSource
interface SoundSource

Base class defining a sound's properties.

See Also

$(SOUND_LINK), $(SOUNDSTREAM_LINK)

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