1 /*
2  * DSFML - The Simple and Fast Multimedia Library for D
3  *
4  * Copyright (c) 2013 - 2017 Jeremy DeHaan (dehaan.jeremiah@gmail.com)
5  *
6  * This software is provided 'as-is', without any express or implied warranty.
7  * In no event will the authors be held liable for any damages arising from the
8  * use of this software.
9  *
10  * Permission is granted to anyone to use this software for any purpose,
11  * including commercial applications, and to alter it and redistribute it
12  * freely, subject to the following restrictions:
13  *
14  * 1. The origin of this software must not be misrepresented; you must not claim
15  * that you wrote the original software. If you use this software in a product,
16  * an acknowledgment in the product documentation would be appreciated but is
17  * not required.
18  *
19  * 2. Altered source versions must be plainly marked as such, and must not be
20  * misrepresented as being the original software.
21  *
22  * 3. This notice may not be removed or altered from any source distribution
23  */
24 
25 
26 /// Provides OpenGL-based windows, and abstractions for events and input handling.
27 module dsfml.window;
28 
29 public
30 {
31     import dsfml.system;
32 
33     import dsfml.window.context;
34     import dsfml.window.contextsettings;
35     import dsfml.window.event;
36     import dsfml.window.joystick;
37     import dsfml.window.keyboard;
38     import dsfml.window.mouse;
39     import dsfml.window.touch;
40     import dsfml.window.sensor;
41     import dsfml.window.videomode;
42     import dsfml.window.window;
43     import dsfml.window.windowhandle;
44 }