1 /* 2 * DSFML - The Simple and Fast Multimedia Library for D 3 * 4 * Copyright (c) 2013 - 2017 Jeremy DeHaan (dehaan.jeremiah@gmail.com) 5 * 6 * This software is provided 'as-is', without any express or implied warranty. 7 * In no event will the authors be held liable for any damages arising from the 8 * use of this software. 9 * 10 * Permission is granted to anyone to use this software for any purpose, 11 * including commercial applications, and to alter it and redistribute it 12 * freely, subject to the following restrictions: 13 * 14 * 1. The origin of this software must not be misrepresented; you must not claim 15 * that you wrote the original software. If you use this software in a product, 16 * an acknowledgment in the product documentation would be appreciated but is 17 * not required. 18 * 19 * 2. Altered source versions must be plainly marked as such, and must not be 20 * misrepresented as being the original software. 21 * 22 * 3. This notice may not be removed or altered from any source distribution 23 */ 24 25 26 /// Provides OpenGL-based windows, and abstractions for events and input handling. 27 module dsfml.window; 28 29 public 30 { 31 import dsfml.system; 32 33 import dsfml.window.context; 34 import dsfml.window.contextsettings; 35 import dsfml.window.event; 36 import dsfml.window.joystick; 37 import dsfml.window.keyboard; 38 import dsfml.window.mouse; 39 import dsfml.window.touch; 40 import dsfml.window.sensor; 41 import dsfml.window.videomode; 42 import dsfml.window.window; 43 import dsfml.window.windowhandle; 44 }