1 /* 2 * DSFML - The Simple and Fast Multimedia Library for D 3 * 4 * Copyright (c) 2013 - 2018 Jeremy DeHaan (dehaan.jeremiah@gmail.com) 5 * 6 * This software is provided 'as-is', without any express or implied warranty. 7 * In no event will the authors be held liable for any damages arising from the 8 * use of this software. 9 * 10 * Permission is granted to anyone to use this software for any purpose, 11 * including commercial applications, and to alter it and redistribute it 12 * freely, subject to the following restrictions: 13 * 14 * 1. The origin of this software must not be misrepresented; you must not claim 15 * that you wrote the original software. If you use this software in a product, 16 * an acknowledgment in the product documentation would be appreciated but is 17 * not required. 18 * 19 * 2. Altered source versions must be plainly marked as such, and must not be 20 * misrepresented as being the original software. 21 * 22 * 3. This notice may not be removed or altered from any source distribution 23 * 24 * 25 * DSFML is based on SFML (Copyright Laurent Gomila) 26 */ 27 28 /// A module containing the sleep function. 29 module dsfml.system.sleep; 30 31 public import dsfml.system.time; 32 33 /** 34 * Make the current thread sleep for a given duration. 35 * 36 * sleep is the best way to block a program or one of its threads, as it doesn't 37 * consume any CPU power. 38 * 39 * Params: 40 * duration = The length of time to sleep for 41 */ 42 void sleep(Time duration) 43 { 44 import core.thread: Thread; 45 import core.time: usecs; 46 Thread.sleep(usecs(duration.asMicroseconds())); 47 } 48 49 unittest 50 { 51 version(DSFML_Unittest_System) 52 { 53 import std.stdio; 54 55 writeln("Unit test for sleep function"); 56 57 writeln("Start!(sleeping for 1 second)"); 58 sleep(seconds(1)); 59 writeln("Done! Now sleeping for 2 seconds."); 60 sleep(seconds(2)); 61 writeln("Done! I think you get the idea."); 62 writeln(); 63 } 64 }