1 /* 2 * DSFML - The Simple and Fast Multimedia Library for D 3 * 4 * Copyright (c) 2013 - 2018 Jeremy DeHaan (dehaan.jeremiah@gmail.com) 5 * 6 * This software is provided 'as-is', without any express or implied warranty. 7 * In no event will the authors be held liable for any damages arising from the 8 * use of this software. 9 * 10 * Permission is granted to anyone to use this software for any purpose, 11 * including commercial applications, and to alter it and redistribute it 12 * freely, subject to the following restrictions: 13 * 14 * 1. The origin of this software must not be misrepresented; you must not claim 15 * that you wrote the original software. If you use this software in a product, 16 * an acknowledgment in the product documentation would be appreciated but is 17 * not required. 18 * 19 * 2. Altered source versions must be plainly marked as such, and must not be 20 * misrepresented as being the original software. 21 * 22 * 3. This notice may not be removed or altered from any source distribution 23 * 24 * 25 * DSFML is based on SFML (Copyright Laurent Gomila) 26 */ 27 28 /** 29 * Define a low-level window handle type, specific to each platform. 30 * 31 * $(TABLE 32 * $(TR $(TH Platform) $(TH Type)) 33 * $(TR $(TD Windows) $(TD `HWND`)) 34 * $(TR $(TD Linux/FreeBSD) $(TD `Window`)) 35 * $(TR $(TD Mac OS X) 36 * $(TD either `NSWindow*` or `NSView*`, disguised as `void*`))) 37 * $(LF) 38 * 39 * $(PARA $(B Mac OS X Specification) 40 * 41 * On Mac OS X, a $(WINDOW_LINK) can be created either from an existing 42 * `NSWindow*` or an `NSView*`. When the window is created from a window, DSFML 43 * will use its content view as the OpenGL area. `Window.getSystemHandle()` will 44 * return the handle that was used to create the window, 45 * which is a `NSWindow*` by default.) 46 */ 47 module dsfml.window.windowhandle; 48 49 50 //TODO: Make the Windows Window Handle the right type? 51 //(ie, a HWND from std.c.windows.windows? 52 version(Windows) 53 { 54 //import std.c.windows.windows; 55 struct HWND__; 56 alias HWND__* WindowHandle; 57 } 58 version(OSX) 59 { 60 import core.stdc.config; 61 alias c_ulong WindowHandle; 62 } 63 version(linux) 64 { 65 alias void* WindowHandle; 66 }