The orientation of the listener in the scene.
The orientation defines the 3D axes of the listener (left, up, front) in the scene. The orientation vector doesn't have to be normalized.
The default listener's orientation is (0, 0, -1).
See Implementation
The orientation of the listener in the scene.
The orientation defines the 3D axes of the listener (left, up, front) in the scene. The orientation vector doesn't have to be normalized.
The default listener's orientation is (0, 0, -1).