Listener

The audio listener is the point in the scene from where all the sounds are heard.

Members

Properties

Direction
Vector3f Direction [@property setter]
Vector3f Direction [@property getter]

The orientation of the listener in the scene.

GlobalVolume
float GlobalVolume [@property getter]

The global volume of all the sounds and musics. The volume is a number between 0 and 100; it is combined with the individual volume of each sound / music.

GlobalVolume
float GlobalVolume [@property setter]

The global volume of all the sounds and musics. The volume is a number between 0 and 100; it is combined with the individual volume of each sound / music.

Position
Vector3f Position [@property setter]
Vector3f Position [@property getter]

The position of the listener in the scene.

UpVector
Vector3f UpVector [@property setter]
Vector3f UpVector [@property getter]

The upward vector of the listener in the scene.

direction
Vector3f direction [@property setter]
Vector3f direction [@property getter]

The orientation of the listener in the scene.

globalVolume
float globalVolume [@property setter]
float globalVolume [@property getter]

The global volume of all the sounds and musics.

position
Vector3f position [@property setter]
Vector3f position [@property getter]

The position of the listener in the scene.

upVector
Vector3f upVector [@property setter]
Vector3f upVector [@property getter]

The upward vector of the listener in the scene.

Meta