Listener.direction

The orientation of the listener in the scene.

The orientation defines the 3D axes of the listener (left, up, front) in the scene. The orientation vector doesn't have to be normalized.

The default listener's orientation is (0, 0, -1).

  1. Vector3f direction [@property setter]
    class Listener
    @property static
    void
    direction
  2. Vector3f direction [@property getter]

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