Get the settings of the OpenGL context of the window.
*
Note that these settings may be different from what was passed to the
constructor or the create() function, if one or more settings were not
supported. In this case, SFML chose the closest match.
*
Get the settings of the OpenGL context of the window. * Note that these settings may be different from what was passed to the constructor or the create() function, if one or more settings were not supported. In this case, SFML chose the closest match. *