4D vector type, used to set uniforms in GLSL.
Construct from 4 vector components
Conversion constructor
Construct vector from color.
4th component (W) of the 4D vector
1st component (X) of the 4D vector
2nd component (Y) of the 4D vector
3rd component (Z) of the 4D vector
See Implementation
4D vector type, used to set uniforms in GLSL.