dsfml ~master (2017-10-11T01:10:36Z)
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Vector4.this
dsfml
graphics
glsl
Vector4
Construct from 4 vector components
this
(
T
X
,
T
Y
,
T
Z
,
T
W
)
struct
Vector4
(T)
this
(
T
X
,
T
Y
,
T
Z
,
T
W
)
if
(
isNumeric
!(
T
) ||
is
(
T
==
bool
)
)
this
(
Vector
!(
U
)
other
)
this
(
Color
source
)
Parameters
X
Type:
T
Component of the 4D vector
Y
Type:
T
Component of the 4D vector
Z
Type:
T
Component of the 4D vector
W
Type:
T
Component of the 4D vector
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Vector4
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this
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w
x
y
z
Construct from 4 vector components