Construct a default set of render states with a custom blend mode.
Construct a default set of render states with a custom transform.
Construct a default set of render states with a custom texture
Construct a default set of render states with a custom shader
Construct a set of render states with all its attributes
The shader to apply while rendering.
The shader to apply while rendering.
The texture to apply while rendering.
Define the states used for drawing to a RenderTarget.