Draw the shape to a render target.
Get the global bounding rectangle of the entity.
Get the local bounding rectangle of the entity.
Get a point of the shape.
Get the source texture of the shape.
Change the source texture of the shape.
Recompute the internal geometry of the shape.
The fill color of the shape.
The outline color of the shape.
The thickness of the shape's outline.
The total number of points in the shape.
The sub-rectangle of the texture that the shape will display.
Draw the object to a render target.
The local origin of the object.
The position of the object. The default is (0, 0).
The orientation of the object, in degrees. The default is 0 degrees.
The scale factors of the object. The default is (1, 1).
Get the inverse of the combined transform of the object.
Get the combined transform of the object.
Move the object by a given offset.
Base class for textured shapes with outline.