dsfml.window.windowhandle

Define a low-level window handle type, specific to each platform. *

PlatformType
WindowsHWND
Linux/FreeBSDWindow
Mac OS Xeither NSWindow* or NSView*, disguised as void*

$(LF) * $(PARA $(B Mac OS X Specification) * On Mac OS X, a $(WINDOW_LINK) can be created either from an existing `NSWindow*` or an `NSView*`. When the window is created from a window, DSFML will use its content view as the OpenGL area. `Window.getSystemHandle()` will return the handle that was used to create the window, which is a `NSWindow*` by default.)

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