Update part of the texture from an array of pixels.
*
The size of the pixel array must match the width and height arguments,
and it must contain 32-bits RGBA pixels.
*
No additional check is performed on the size of the pixel array or the
bounds of the area to update, passing invalid arguments will lead to an
undefined behaviour.
*
This function does nothing if pixels is empty or if the texture was not
previously created.
*
Update part of the texture from an array of pixels. * The size of the pixel array must match the width and height arguments, and it must contain 32-bits RGBA pixels. * No additional check is performed on the size of the pixel array or the bounds of the area to update, passing invalid arguments will lead to an undefined behaviour. * This function does nothing if pixels is empty or if the texture was not previously created. *