Update the whole texture from an array of pixels.
*
The pixel array is assumed to have the same size as
the area rectangle, and to contain 32-bits RGBA pixels.
*
No additional check is performed on the size of the pixel
array, passing invalid arguments will lead to an undefined
behavior.
*
This function does nothing if pixels is empty or if the
texture was not previously created.
*
Update the whole texture from an array of pixels. * The pixel array is assumed to have the same size as the area rectangle, and to contain 32-bits RGBA pixels. * No additional check is performed on the size of the pixel array, passing invalid arguments will lead to an undefined behavior. * This function does nothing if pixels is empty or if the texture was not previously created. *