Texture.updateFromWindow

Update a part of the texture from the contents of a window. * No additional check is performed on the size of the window, passing an invalid combination of window size and offset will lead to an undefined behaviour. * This function does nothing if either the texture or the window was not previously created. *

  1. void updateFromWindow(Window window, uint x, uint y)
    class Texture
    deprecated("Use update function.")
    void
    updateFromWindow
    (
    ,
    uint x
    ,
    uint y
    )
  2. void updateFromWindow(RenderWindow window, uint x, uint y)

Parameters

window
Type: Window

Window to copy to the texture

x
Type: uint

X offset in the texture where to copy the source window

y
Type: uint

Y offset in the texture where to copy the source window

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